About apogee
The "Apogee Model" as described in the new book, Shareware Heroes (Aug. 2022 release), was the starting point for talented indie developers to bypass retail and sell their games using online distribution in 1990. Apogee founder Scott Miller created this new model and soon funded, mentored and published many indie upstarts and released a legendary string of global success stories, like Commander Keen, Duke Nukem, Wolfenstein 3D, Rise of the Triad, Shadow Warrior, Max Payne and Prey, earning over a billion dollars commercially. Miller also created the 3D Realms label for Apogee, which was sold to the Embracer Group in 2021.
The new Apogee Entertainment, with founder Scott Miller at the helm, will empower today’s incredibly talented indie developers, paving the way for their global success with innovative ideas, cutting-edge marketing, and the same fearlessness that changed the industry.
Apogee was also responsible for two other award winning games, Descent and Blood. During the development of Descent we sold the rights to Interplay, and during the development of Blood we sold the rights to Monolith Studios.
Note that all games released under the 3D Realms label were actually Apogee games, up to and including the release of the original Prey game (2006 release). For more information on Apogee and the current 3D Realms (now owned by Embracer and under entirely new management who played no role in Apogee during the 1990's and 2000's) read this devblog post.
Some of Apogee's big achievements are in this devblog about our pioneering legacy.
Finally, this devblog explains some of the reasons to consider us as the publisher partner for your indie game.